Table of Feats
Demonkin 1st level, must be either chaotic or evil, or both.
The demonkin has only one arm. He or she may not wield two-handed weapons, nor hold a shield. Donning armor takes twice as long. Once a day, the demonkin may perform a daimon requirement (cursing, killing, lying, etc.) to summon an arm. The arm grows out of the shoulder stump as soon as the deed is done. The demonkin gains a +4 bonus to Strength and counts as having two arms. If the demonkin has the Stunning Fist feat, the save DC increases by two when the daimon hand is activated. After one minute, the daimon hand disappears.
This feat may only be taken at first level. The daimon hand is pale grey in color, with numerous bony protrusions, possessing three fingers and a thumb, and in no way can pass off as a normal arm.